Alchemy of Beasts - Patch 2 + Discord
Hello everyone !
Thank you again foe the HUGE support the previous days !
I was already ahppy with your reception but I didn't expected receiving financial support as well !
All this money will be put in the development of the game and first use will be to purchase some plugins to replace the one which broke during the deployement of the demo.
Before going into the patch note, I want to inform you we have a Discord server now that you can join to keep updated on the game as well as discuss about it. You can join it here :
Alchemy of Beasts Discord server
Now for the patch note !
Patch note AoB - Patch 2 :
This patch is mostly focused on fixed the last known bugs and glitches as well as a little balance.
Changes:
• Well now gives 5 water instead of 10. 10 was too much and cauldron was nearly never empty before the end of the game (yes it can go empty!)
• Agility potion has been buffed a little on the speed and duration sides
• Lighting should be a bit more dark to give a more confined ambience
• Parallax of the main forest map has been reduced a bit on the left side
Quality of Life :
• It is possible to click the options of the Title screen.
Bug Fixes :
• Materials should now be easier to select and grab AND shouldn't give the last item crafted if you were not clicking in the middle of their picture
• It shouldn't be possible to cancel the craft while a material is falling down anymore
• It's not possible to craft during a Change sequence
• Tail should now appear when facing north, but still can appear above vegetation. But only when facing north !
• Eyes in the Grimoire should now open correctly depending on your curse progression
• Removed the stone picture placholder in the item menu
• Lionhead powder should now have its real color and not amber one
• It is not possible to open menu during Title Screen and Change sequences
Thank you for your continued support !
Files
Get Alchemy of Beasts - Prototype
Alchemy of Beasts - Prototype
Fight against the forest's curse with Alchemy or become part of it.
Status | Prototype |
Author | Lacke |
Genre | Adventure |
Tags | 2D, Atmospheric, Creepy, Fantasy, Pixel Art, Psychological Horror, RPG Maker, Short, Singleplayer, transformation |
Languages | English |
More posts
- Alchemy of Beasts - Patch 3Apr 01, 2024
- Where is Patch 3 ?!Feb 26, 2024
- Alchemy of Beasts - Patch 2.1Dec 12, 2023
- Alchemy of Beasts - Patch 1Dec 03, 2023
Comments
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could you check discord link? it doesn't work for me.
below is possible bug(sometimes happen)
1. unwanted ingredient select
when selecting first ingredient there is chance to select unwanted ingredient.
when you select lower column ingredient [same row upper column, even if you don't have that ingredient] is in hand instead of what you want.
thank you for your hard work. just keep your own pace and don't be in hurry. your healthcare(both physical and mental) is most important. i saw many developers drowned by.
Discord link seems fine on my hand.
What's wrong with it ? :o
1. Is it in the cauldron only ? The vertical mouse hitbox might be a bit too large. (Not a bug, but needs more work)
And thanks for the advice :)
only cauldron, yes. and it could make ingredient which player don't have.
ex) 4 5 6
1 2 3
when you have only 1 and 2, by selecting 1 or 2 first you can make potion which require ingredient (4 or 5) and (1 or 2).
this means while you have only 1(1+2) combination choice, you can make 5(4+1, 4+2, 5+1, 5+2, 1+2) combination.
and about discord link- it was my browser error. link is okay sorry for that.
That's.. something.
I will look into that.
I noticed the problem but didn't realized it actually make it possible to select materials you don't have.
Thanks for reporting.