Alchemy of Beasts - Patch 4.1 - Bug fixes and QoL


This patch fixes multiple things from Patch 4, especially one glitch which would deny some potions to appear the first time they were brewed, which could possibly lead to soft locking yourself out of resources.

QUALITY OF LIFE:

• You can now skip the introduction if you already finished the game once

• 3th and 4th secret will now be given together without needing another run

BUG FIXES:

• Main menu can now be opened during the intro map

• Moved a stone spawn to avoid priority issue with our batty friend

• Added a fail safe to avoid getting a picture of a ingredient stuck in the middle of the screen after crafting some

• It is now impossible to access the storage chest when changing. (Don't try to stock up for next run sneaky ones !)

• It is also now impossible to go above weight limit by withdrawing from the storage chest

• Picking up the Mandrake while brewing shouldn't spawn a ghost silver powder anymore

• Mist should not jump on you at the start of the game until you discovered the lab

• Save files menu should be limited to the attended 6 files now

• Big changes and Ending change can't happen at the same time anymore

• Secondary changes should not appear on title screen anymore after a run

• Tooltips for moss and mandrake should display properly now

• Potions should now spawn properly after brewing (there was a chance for the first potion to not appear)

• Sleeping shouldn't slow down the game anymore if you sleep too much too quickly

Files

AoB_Patch4.1 146 MB
2 days ago

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